
dub3 card · cartoonorbit.cartoonnetwork.com
Cartoon Orbit (2000)
Collect cartoon trading cards, trade them, and show them off in your own zone.
- Cost
- 3 RAM
- Power
- 6
- Rarity
- Common
- Family
- Games
- Era
- Dot-com (1999 to 2002)
- Collection
- Dead Links
What it does
No ability.
No ability, just Power. Sometimes that's all a homepage needs.
It costs 3 RAM to play and brings 6 Power to its lane. You get 1 RAM in round 1, 2 in round 2, and so on.
Games cards roll the dice. Sometimes the dice roll you.
The site, in 2000
Cartoon Network's online world for kids, built around collectible virtual trading cards called cToons that players displayed in personal cZones.
Sam Register dreamed it up and it launched in November 2000, with chat limited to pre-written phrases for safety. Its card battle game gToons drew 250,000 players in its first month in 2002, and Orbit passed a million active users before closing in October 2006.
In 2000: Opened in November after beta tests; a hired 'toononomist' set the prices of some 250 character cToons.
Dot-com era, 1999 to 2002. Glossy buttons, big money and a bug called Y2K. Some of these companies were worth billions for about a fortnight.
Dead Links: Gone, but not forgotten. Mostly forgotten.
Pixel tribute by dub3, after the 2000 page.
In the game, this pixel page loads the way it did in 2000, then plays a short scene. Want Cartoon Orbit in your deck? Make a free account and open some packs, or try a match first. No sign-up needed for that.





