dub3
dub3's pixel tribute to Club Penguin in 2006: a Web 2.0-era web page
Pixel tribute by dub3, after the 2006 page

dub3 card · www.clubpenguin.com

Club Penguin (2006)

The kid-friendly virtual world where penguins waddled and chatted.

Cost
4 RAM
Power
6
Rarity
Epic
Family
Games
Era
Web 2.0 (2003 to 2008)
Collection
Dead Links

What it does

Each round end: +0 to +2 Power to this card.

Each round end fires as every round finishes.

It costs 4 RAM to play and brings 6 Power to its lane. You get 1 RAM in round 1, 2 in round 2, and so on.

Games cards roll the dice. Sometimes the dice roll you.

The site, in 2006

A virtual world for children where cartoon penguins waddled around an Antarctic-themed island, playing games and holding parties.

Made for ages 6 to 14, it had safety features such as a chat mode where you picked comments from a menu. It reported over 200 million registered accounts by July 2013 and closed on 30 March 2017.

In 2006: Its first full year open to the public, after launching on 24 October 2005. New Horizon Interactive made it.

Web 2.0 era, 2003 to 2008. Rounded corners, reflections and drop shadows. Everything was social, and everything was in beta.

Dead Links: Gone, but not forgotten. Mostly forgotten.

Pixel tribute by dub3, after the 2006 page.

Put it on your site

Run Club Penguin, or just remember it fondly? Here's its button, 88 by 31 like it's 1999. Paste this into your page:

Club Penguin is a dub3 card

In the game, this pixel page loads the way it did in 2006, then plays a short scene. Want Club Penguin in your deck? Make a free account and open some packs, or try a match first. No sign-up needed for that.

Other editions of Club Penguin