
dub3 card · www.cybergrrl.com
Cybergrrl (1996)
Web guides for women.
- Cost
- 4 RAM
- Power
- 4
- Rarity
- Epic
- Family
- Search
- Era
- Boom (1995 to 1998)
- Collection
- Under Construction
What it does
Ongoing: +1 Power to this card for each card you have in play, up to +4.
Ongoing is always on while the card is in play.
It costs 4 RAM to play and brings 4 Power to its lane. You get 1 RAM in round 1, 2 in round 2, and so on.
Search cards grow with the friends in their lane, and some draw you cards.
The site, in 1996
A general-interest website for women, started by Aliza Sherman, who went online as Cybergrrl.
Her company Cybergrrl, Inc., founded in January 1995, is described as the first full-service internet company owned by a woman. That year Newsweek named her one of 50 people who matter most online; only three were women.
In 1996: Sherman's networking group Webgrrls, started in March 1995, had grown to over 100 chapters in its first year.
Boom era, 1995 to 1998. Netscape, frames, hit counters and animated envelopes. Everyone had a homepage, and every homepage was under construction.
Under Construction: Homepages, fan shrines and the GIFs that decorated them.
Pixel tribute by dub3, after the 1996 page.
In the game, this pixel page loads the way it did in 1996, then plays a short scene. Want Cybergrrl in your deck? Make a free account and open some packs, or try a match first. No sign-up needed for that.






