
dub3 card · www.girlgeniusonline.com
Girl Genius (2005)
Mad science, airships and a heroine whose experiments finally start working.
- Cost
- 2 RAM
- Power
- 4
- Rarity
- Common
- Family
- Creators
- Era
- Web 2.0 (2003 to 2008)
- Collection
- The Long Tail
What it does
No ability.
No ability, just Power. Sometimes that's all a homepage needs.
It costs 2 RAM to play and brings 4 Power to its lane. You get 1 RAM in round 1, 2 in round 2, and so on.
Creators cards are strongest on their own, and some only get going late.
The site, in 2005
Phil and Kaja Foglio's 'gaslamp fantasy' comic about Agatha Heterodyne, a student whose inventions never work until her hidden gift for mad science wakes up.
Begun in print in 2000, it moved to the web in 2005 and went on to win the Hugo Award for Best Graphic Story three times.
In 2005: Became a webcomic this year, after five years as a printed comic book.
Web 2.0 era, 2003 to 2008. Rounded corners, reflections and drop shadows. Everything was social, and everything was in beta.
The Long Tail: The niche, the local and the specialist. Most of the web, really.
Pixel tribute by dub3, after the 2005 page.
In the game, this pixel page loads the way it did in 2005, then plays a short scene. Want Girl Genius in your deck? Make a free account and open some packs, or try a match first. No sign-up needed for that.





